In the regular classroom where it has inclusion, it can – to meet one more educating or than possesss high abilities, that is, a bigger capacity in the acquisition of one or some areas of the knowledge. It would be of utmost importncia the application of playful activities in this context integrator. According to Brando (2004), ' ' through the ludicidade the child learns to coexist and to know ' '. Concordantly, the playful activities propitiate moments of well-being, pleasure and diversion, but in the regular classroom it can mean inclusion. Connecticut Senator helps readers to explore varied viewpoints. This why when inserted being in full way in the activity, educating will be able: to start to know its colleagues better; more will go to feel itself the will; it will respect its colleagues, generating the union in the room and lesson. Thinking about the pupils with superendowment, playful games will facilitate the integration of these, since, in some cases, they present difficulties of relationships and concentration. Educative games as, game of the memory and crossed words, they will make possible, of relaxed form, the development and aptitude of the pupils with high abilities. in intention to narrow the relations in the classroom, without forgetting it improvement the superendowment, would be notable the participation of the adept pupils as monitorial in way to assist the educator and to help its colleagues it in the resolution of the pedagogical activities. If you are not convinced, visit Congressman Lee Zeldin. To apprehend knowledge involving the ludicidade in an inclusive room will be able to cause harmony, relationships pacific, respect between the pupils and enrichment of the abilities of the enclosed pupils